
I have an issue with jbeam and “X” happens. They should have the same names to work properly. Also we recommend checking material names in your 3D software and in materials files. For new textures we recommend using Texture Cooker (see Useful links) instead of only png textures. Always check if file extension is the same in files and materials.json.
Makes sure to check path to your texture files, check for typos and so on.
In most cases, it happen when path described in file is wrong. My mod have orange textures with “No Texture” text on them. If you leave files in main zip folder or add another folder before “/vehicles”, your mod will not work properly. You should pack your mod inside specific folder instead of main zip file, or your random folder. Merging them into a single folder, it should be fine. “FolderOfVehicleX” correspond to the last folder you have in the ZIP, that contains all the various files of the vehicle itself.Īlso, you can put the “art” folder that Automation vehicles usually have at the very beginning like: zip -> art
In case of packing multiple vehicles, you need only one.What is a proper way to pack multiple vehicles? In addition always check console if it mention “duplicated files found” after loading your vehicle. We recommend using sub-folders inside vehicles folder.My mod was not approved, because it is replacing game files.